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Episode 1 is Free to Play

Available on Google Play

iOS version coming soon.

Player Reviews

From the Google Play Store

Made with by a Wife & Husband team

So, we’re running late with completing Episode 3 and I know this is killing some of you. We’re doing our best to get this out as soon as possible.
In the meantime, as a thank you for your support and patience, click here to read a short comic we...

So, we’re running late with completing Episode 3 and I know this is killing some of you. We’re doing our best to get this out as soon as possible.

In the meantime, as a thank you for your support and patience, click here to read a short comic we created a while back. It’s called ‘Flowers’ and we hope it’ll bring a smile to your faces in these strange times.


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We have finally officially launched the game!

On Android for the moment. Get it here!

iPhone version will be out next month.

If you were a Beta tester, please restart your phone and update the app so you are able to Rate and Review the game.

It’s a weird caching bug on the Play Store that keeps thinking you’re still in the Open Beta test. There is also a manual button to ‘Leave’ the beta on the page if a restart doesn’t work.

PaperWolvespinecone gamesGame Dev Blogvisual novelhardboilednoirthepapergames
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Our Android closed-beta of Paper Wolves has just launched. If you have an android device, click the big massive orange button on our site banner and join in. We check the list and send out invites every weekend to new subscribers, so please be...

Our Android closed-beta of Paper Wolves has just launched. If you have an android device, click the big massive orange button on our site banner and join in. We check the list and send out invites every weekend to new subscribers, so please be patient.

If you have friends who would like to join this beta, tell them to visit our site and sign up. If you haven’t already, check out our trailer.

PaperWolvespinecone gamesGame Dev Blogvisual novelhardboilednoirthepapergames
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It all began one summer, when we decided to start waking up at 4.30am on weekdays to work on our project before heading off to our day jobs. We’re now about 2 to 3 months away from launching our first game.

It all began one summer, when we decided to start waking up at 4.30am on weekdays to work on our project before heading off to our day jobs. We’re now about 2 to 3 months away from launching our first game.

paperwolvespinecone gamesgame dev blogvisual novelhardboilednoirthepapergames
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